Last updated September 21st, 2026
This doc highlights Skyfear’s major developments, updated as often as possible from developer’s desk. All of this is subject to change as situations develop.
Things actively being worked on, read from top (ROUGHLY closest to delivery) to bottom (future/goals).
Things planned after completed game.
Things that have been delivered already, from bottom (beginning) to top (most recent)
Things that are not confirmed, even if some work has been done on it. These are desirable things, but due to time and cost to develop, would really need to be a community demand.