Roadmap
Last updated March 25th, 2026
This roadmap highlights major features in the pipeline. This
may change as situations develop. Smaller things like bug fixes and
gameplay improvements are a given in any updates between or alongside
these features.
In progress, active
development:
- Dragon/animation improvements (working on)
- New content (working on)
- Maps (working on)
- Magic types (working on)
- Tutorial (working on)
- Free demo
- Single player challenges (working on)
- PVE mode (working on)
- Community docus in-game (done)
- Cafe license (done)
Confirmed, but not yet in
development:
- Credits
- Steam achievements
- Improvements to bots behavior
- Languages support
- Steam hardware support
- UI/UX improvements
- New player guide
- New/final trailer(s) for launch 2026
At this point, the game would be considered complete and
transition out of Early Access. The goal is to release the complete game
in 2026.
Based on demand
These are things that I would like and maybe even already designed or
tested, but are not guaranteed. Everything in the above two categories
are based on having a stable, finished product. Everything below this
point are things that, while definitely would improve the product, are
only needed if the playerbase has a demand for.
- More complete spectator/content tools
- Sandbox mode (testing, finishing)
- Mac/Linux native
- “Extras”; like Rockstar cheats
- Photo mode (unsure if related to spectator)
- Some form of “New Game Plus”, depends on playerbase/demand
- Matchmaking/Dedicated server, when multiplayer matures
- Split screen/Remote play