Skyfear | Roadmap
https://playskyfear.com
Last updated June 23 2025
Skyfear will release updates at least once a month, most months. This
document highlights major features and concepts, which are not
guaranteed per update since some updates may be more maintenance
focused, but represents the content and features that are the most
organized, and where they are in the pipeline. I aim for the game to be
considered complete at or before Build 300, hopefully
well before.
To see completed work, see commits.
In development:
- Leaderboards [rolling out]
- New arena [rolling out]
- Bots in multiplayer (in progress)
- Audio mix overhaul (in progress)
- Health and magic pickups (in progress)
- “Turbo mode” (in progress)
- Animation and gamefeel improvements (preparing)
- UI/UX improvements (preparing)
Planned or
in consideration (in no particular order):
- Free-play/practice/sandbox mode (designing)
- A more complete spectator camera/feature
- New perks, abilities, and magic types (designing)
- Matchmaking/Dedicated server, when multiplayer matures
- Credits (in writing)
At this point, the game would be considered complete and
transition out of Early Access.
Bonus,
things that are not guaranteed or not required for the game to be
complete:
- “Extras”; much like Rockstar cheats
- User-generated single player content
- Photo mode (unsure if related to spectator)
- Some form of “New Game Plus”, depends on playerbase/demand
- Clans/Factions, depends on playerbase/demand
- Split screen