Skyfear | Release Cycle

https://playskyfear.com

As of January 29 2025

Due to being a solo dev game, I make no guarantee of the size or frequency of game updates, but I will describe here how updates work.

Completed tasks are public, updated about once a month. You can view that here.

The Experimental branch will be updated whenever the game needs to be tested, and this will be the most recent version of the game. When enough new things are ready, an update to the Main branch will be issued. Significant updates may get their own title and a trailer, to make some noise and get new players in, but because this is also more work, I won’t guarantee every update gets this treatment.

I am personally committed to making the game better and adding more content, however there are many real-world factors that affect the full extent of development and/or my available time for it. If there appears to be a point where game development should end, I will announce this + make sure to impliment several updates to gracefully make sure the game is still functional after I’m gone.

This release cycle allows me to have the time to properly consider, develop, and test, as well as being able to work on other projects, or take time off when I need it.