Skyfear | Release Cycle

https://playskyfear.com

As of August 19 2024

Due to being a solo dev game, I make no guarantee of the size or frequency of game updates, but that when there are updates, they should be significant and permenent. Updates may include bug fixes, tweaks, content, features, quality of life improvements, or community changes/features. Small updates may drop somewhat quietly, while larger updates that bundle together major features or content may get their own title, a louder announcement, and maybe a trailer, prior to delivery.

I am personally committed to making the game everything it should be. However, there are a lot of factors impacting the full extent of development beyond launching the game. If there appears to be a point where game development should end, I will announce this + make sure to impliment several updates to gracefully make sure the game is still functional after I’m gone.

Completed tasks are public, updated about once a month. You can view that here.

This release cycle allows me to have the time to properly consider, develop, and test, as well as being able to work on other projects, or take time off when I need it.